180 lines
8.2 KiB
HTML
180 lines
8.2 KiB
HTML
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<ng-container>
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<app-header [current_page]="'skyblock'" height="460px" background_image="/public/img/backgrounds/path.jpg"
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[overlay_gradient]="0.5">
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<div class="title" header-content>
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<h1>Custom Features</h1>
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<h2>A list of custom features created specifically to enhance the survival experience on Altitude.</h2>
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<h3
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style="font-family: 'minecraft-text', sans-serif; font-size: 0.8rem; margin-top: 10px; color: #FFFFFF !important;">
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Commands for the features are listed <a [routerLink]="['/commandlist']">here</a></h3>
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</div>
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</app-header>
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<main>
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<section class="darkmodeSection">
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<section class="columnSection">
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<div class="columnContainer">
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<div class="columnParagraph">
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<h2>Blocks</h2>
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<p style="padding-bottom: 0 !important;">Beacons can be activated by redstone</p>
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<ul class="full-page-list">
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<li>Powering the block above a beacon disables the beam</li>
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</ul>
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<p>Glow lichen can be silk touched</p>
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<p>Vines can be silk touched and bonemealed</p>
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<p>Coral and coral fans can be bonemealed to grow a new coral tree</p>
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<p>Mushroom blocks can be stripped with an axe</p>
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<p>Candles can be placed without a block beneath them</p>
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<p>Crying obsidian can be used to create nether portals</p>
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<p style="padding-bottom: 0 !important;">Gravel and sand are craftable in stonecutters</p>
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<ul class="full-page-list">
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<li>Cobblestone -> Gravel</li>
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<li>Gravel -> Sand</li>
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</ul>
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<p>Sponges can remove lava - wet sponges remove more (Note: the sponge will be consumed)</p>
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<p>Item frames can be made invisible using a diamond</p>
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<p>Rotation of item frames can be locked using a slime ball</p>
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<p>Copper can be oxidized using a cauldron of water</p>
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<p>Pink petals can be placed on any surface</p>
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<p>Wither roses can be bonemealed</p>
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</div>
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</div>
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</section>
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</section>
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<section class="darkmodeSectionThree">
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<section class="columnSection">
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<div class="columnContainer">
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<div class="columnParagraph">
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<h2>Containers</h2>
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<p>Dispensers can interact with campfires</p>
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<p>Dispensers can interact with cauldrons</p>
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<p>Dispensers can place pumpkins</p>
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<p>Dispensers can carve pumpkins</p>
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<p>Barrels have 54 inventory slots</p>
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<p>Furnaces have a built in item filter, this moves any item they can't process to the output</p>
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<p>Naming a container or villager "public" makes them publically available</p>
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<p>Natual loot chests (in dungeons, etc.) are not protected by claims (but can only be broken by the claim
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owner)</p>
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</div>
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</div>
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</section>
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</section>
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<section class="darkmodeSection">
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<section class="columnSection">
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<div class="columnContainer">
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<div class="columnParagraph">
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<h2>Compostable items</h2>
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<ul class="full-page-list">
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<li>leather: 0.10</li>
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<li>wooden_shovel: 0.10</li>
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<li>rotten_flesh: 0.15</li>
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<li>salmon: 0.15</li>
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<li>cod: 0.15</li>
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<li>porkchop: 0.15</li>
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<li>beef: 0.15</li>
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<li>chicken: 0.15</li>
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<li>rabbit: 0.15</li>
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<li>mutton: 0.15</li>
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<li>bamboo: 0.15</li>
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<li>wooden_sword: 0.20</li>
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<li>wooden_hoe: 0.20</li>
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<li>wooden_pickaxe: 0.30</li>
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<li>wooden_axe: 0.30</li>
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<li>poisonous_potato: 0.35</li>
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<li>leather_boots: 0.40</li>
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<li>flowering_azalea_leaves: 0.50</li>
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<li>leather_helmet: 0.50</li>
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<li>leather_leggings: 0.70</li>
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<li>leather_chestplate: 0.80</li>
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</ul>
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</div>
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</div>
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</section>
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</section>
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<section class="darkmodeSectionThree">
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<section class="columnSection">
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<div class="columnContainer">
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<div class="columnParagraph">
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<h2>Ender Dragon</h2>
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<p>First kill of the month awards a dragon egg</p>
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<p style="padding-bottom: 0 !important;">Can drop items when killed</p>
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<ul class="full-page-list">
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<li>elytra: 30%</li>
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<li>dragon_head: 30%</li>
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<li>dragon_breath: 40%</li>
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<li>and seperately from the rest, a 0.1% chance for a dragon_egg</li>
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</ul>
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</div>
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</div>
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</section>
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</section>
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<section class="darkmodeSection">
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<section class="columnSection">
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<div class="columnContainer">
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<div class="columnParagraph">
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<h2>Mobs</h2>
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<p>Bats can spawn above sea level (bat spawning only enabled during halloween)</p>
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<p style="padding-bottom: 0 !important;">Mobs can respawn in structures</p>
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<ul class="full-page-list">
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<li>Shulker -> End City</li>
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<li>Piglin Brute, Piglin -> Bastion</li>
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<li>Evoker, Vindicator, Allay -> Woodland Mansion</li>
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<li>Allay -> Pillager Outpost</li>
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<li>Camel -> Desert Village</li>
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</ul>
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<p>Naming a mob "muted", "silenced", "silent" or "silence me" silences a mob</p>
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<p>Naming a mob "muted", "silenced", "silent", "silence me", "protected" or "protect me" prevents it from
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being damaged by non-trusted players in a claim</p>
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<p>Naming a mob "baby" prevents it from growing up</p>
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<p>Wither health bar is removed when silenced</p>
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<p>Turtles can hatch during daytime</p>
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<p>Unclaim vanilla player pets (dogs, cats, parrots, horses) if the owner has been offline for 60+ days by
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right clicking with a lead</p>
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<p>Fisherman villagers can sell Bucket of Salmon</p>
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</div>
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</div>
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</section>
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</section>
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<section class="darkmodeSectionThree">
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<section class="columnSection">
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<div class="columnContainer">
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<div class="columnParagraph">
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<h2>Restrictions & disabled vanilla features</h2>
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<p>Restricted iron golem spawning (10 golems spawning in a radius of 112 blocks in a time span of 1
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minute)</p>
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<p>Disabled stacking raids (having multiple raids going on at once)</p>
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<p>Disabled TNT duping</p>
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<p>Disabled bat spawning</p>
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<p>Disabled patrol spawning</p>
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<p>Zombies don't attack villagers</p>
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<p>Disabled processing of most things around AFK players</p>
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<p>Disabled AI for villagers in a 1x1 area</p>
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<p>Shulkers shooting each other does not spawn a new shulker since they respawn naturally in End Cities</p>
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<p>Pigmen cannot spawn from portals</p>
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<p>Allay duplication is disabled since they respawn natually in Mansions and Outposts</p>
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<p>Players cannot claim land within 100 blocks of another claim without the owner's permission</p>
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</div>
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</div>
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</section>
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</section>
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<section class="darkmodeSection">
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<section class="columnSection">
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<div class="columnContainer">
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<div class="columnParagraph">
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<h2>Miscellaneous</h2>
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<p>Grindstones can strip shulker box & beehive NBT data</p>
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<p>Sneak click mending</p>
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<p>/iwanttobreakthisblock, required to break some natural generated blocks</p>
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<p>/sneakclickmending, allows you to mend your items by right clicking while sneaking</p>
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<p>Swift Sneak enchantment can be found in villager trades</p>
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<p>Nether portals can be as small as 1x2 (1x2 portal, 3x4 base)</p>
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<p>Lootchests refill once for every player</p>
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<p>Empty maps can be duplicated using paper in a cartography table</p>
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<p>Eating glowberries gives you a glowing effect</p>
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</div>
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</div>
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</section>
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</section>
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</main>
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</ng-container>
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