Updated lag page regarding villagers and removed a feature from customfeatures
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@ -14,14 +14,14 @@
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"private": true,
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"dependencies": {
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"@angular/cdk": "^20.1.3",
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"@angular/common": "^20.1.0",
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"@angular/compiler": "^20.1.0",
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"@angular/core": "^20.1.0",
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"@angular/forms": "^20.1.0",
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"@angular/common": "^20.2.3",
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"@angular/compiler": "^20.2.3",
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"@angular/core": "^20.2.3",
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"@angular/forms": "^20.2.3",
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"@angular/material": "^20.1.3",
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"@angular/platform-browser": "^20.1.0",
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"@angular/platform-browser-dynamic": "^20.1.0",
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"@angular/router": "^20.1.0",
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"@angular/platform-browser": "^20.2.3",
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"@angular/platform-browser-dynamic": "^20.2.3",
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"@angular/router": "^20.2.3",
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"@auth0/angular-jwt": "^5.2.0",
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"@types/three": "^0.177.0",
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"ngx-cookie-service": "^20.0.1",
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@ -31,9 +31,9 @@
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"zone.js": "~0.15.0"
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},
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"devDependencies": {
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"@angular/build": "^20.1.0",
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"@angular/cli": "^20.1.0",
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"@angular/compiler-cli": "^20.1.0",
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"@angular/build": "^20.2.1",
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"@angular/cli": "^20.2.1",
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"@angular/compiler-cli": "^20.2.3",
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"@types/jasmine": "~5.1.0",
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"jasmine-core": "~5.6.0",
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"karma": "~6.4.0",
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@ -41,6 +41,6 @@
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"karma-coverage": "~2.2.0",
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"karma-jasmine": "~5.1.0",
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"karma-jasmine-html-reporter": "~2.1.0",
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"typescript": "^5.8.3"
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"typescript": "^5.9.2"
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}
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}
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@ -166,7 +166,6 @@
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<p>/iwanttobreakthisblock, required to break some natural generated blocks</p>
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<p>/sneakclickmending, allows you to mend your items by right clicking while sneaking</p>
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<p>Swift Sneak enchantment can be found in villager trades</p>
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<p>Nether portals can be as small as 1x2 (1x2 portal, 3x4 base)</p>
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<p>Lootchests refill once for every player</p>
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<p>Empty maps can be duplicated using paper in a cartography table</p>
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<p>Eating glow berries gives you a glowing effect</p>
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@ -60,6 +60,10 @@
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<li>Consider not raising pigs at all, as their meat is exactly the same as beef and they have no secondary
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drops
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</li>
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<li>
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A special rule applies to villagers, you can have 70 villagers and up to 30 of those can have their AI
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enabled. This applies to the entire loaded area.
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</li>
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<li>Do not fill your base with more vanilla pets than you need</li>
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<li>Never circumvent entity cramming. It is there because a lot of entities crammed into a small space is
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hard on the server.
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