Pages are now grouped per group they appear in on in the header (where possible) Utilities used by multiple pages in the project are grouped in folders such as services/pipes/etc
278 lines
17 KiB
HTML
278 lines
17 KiB
HTML
<ng-container>
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<app-header [current_page]="'staffpowers'" height="460px" background_image="/public/img/backgrounds/trees.jpg"
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[overlay_gradient]="0.5">
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<div class="title" header-content>
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<h1>Staff Powers</h1>
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<h2>Our staff members have numerous powers to assist them in moderating effectively.</h2>
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</div>
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</app-header>
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<main>
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<section class="darkmodeSection">
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<section class="columnSection">
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<div class="columnContainer">
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<div class="columnParagraph">
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<h2>Staff Powers</h2>
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<p>We believe it's important to be transparent with our community about what our staff can see and do. To do
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this we've created this web page to explain all the things staff can see/do and why.</p>
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<p>We store a lot of information, basically everything you do on Altitude is logged. We only use this data
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to moderate, we will never sell it or give it to anyone who isn't an active staff member. Any misuse of
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the data we store by staff members results in their immediate removal from the team.</p>
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<p>This is not a complete list of all powers the staff team has, these are just a list of the commands that
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could be misinterpreted as giving staff members an advantage or are related to your data.</p>
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<p>If you have a concern about any of the powers talked about on the rest of this page, or you feel like
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something is missing. Please get in contact with head staff through the AltitudeBot on Discord or by
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submitting a contact form with a valid email.</p>
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</div>
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<div class="columnParagraph">
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<h2>Staff Rooms</h2>
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<p>Staff rooms are places where staff may need to go to handle a variety of staff-related tasks. We don’t
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want staff to seem unresponsive when working on a task if a player sees them unmoving on the server
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somewhere when sorting through logs, coreprotect data, or sending mails to players. Often, secure
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‘physical’ space is needed by staff to deal with an issue on the server (For example, storing stolen items
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in one organized place, where all other mods can safely access them so they can be returned to the player
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who owns them as quickly as possible). Staff meetings also often occur in these rooms so that the server
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isn’t left unattended during the meeting, while the team can still remain engaged in the meeting.</p>
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<p>Previously, staff rooms were placed under server spawns for quick access by that server’s staff team.
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Now, staff rooms have been removed from the survival world and exist in a dimension similar to the nether
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and the end.<br>
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Concerns have been raised in the past that this space is not accessible to players. Due to the purpose of
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the space (solely to handle staff-related tasks/player issues, and host meetings), this space will forever
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remain inaccessible to players as that access would eliminate the purpose of the space.</p>
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</div>
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<div class="columnParagraph">
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<h2>Spy (seeing DMs & PartyChat)</h2>
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<p>Staff members are able to see all private messages and messages sent in party chats. This is vital for
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protecting our players, we would not be able to moderate effectively without also being able to see
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private messages.</p>
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<p>We will never purposely spy on your private conversation for personal gain, the only time we will
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interfere with these messages is if we see a severely concerning conversation happening; harassment,
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bullying, suicide/self harm discussion, sexual discussion, etc. We will almost always step in through just
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a simple DM to check in on things. We will take relevant private messages into account when collecting
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evidence on a player.</p>
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<p>Please keep in mind, this does not mean staff are constantly moderating your DM’s in the way they do
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chat. If you are experiencing an issue in DM’s and need help, please reach out to a member of staff.<br>
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Altitude staff are <span style="font-family: 'opensans-bold', sans-serif;">not</span> trained mental
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health professionals, and we are not qualified to counsel through suicide and self harm, but we value our
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community members deeply and will do our best to give you some official resources that you can use.</p>
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</div>
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</div>
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<div class="columnContainer">
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<div class="columnParagraph">
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<h2>Player Data (IPs and logs)</h2>
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<p>All staff members have access to your IP through /whois and /iphist. They will never use this information
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outside of moderation, and it will never be shared outside of our staff team. Everytime you visit a place
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on the internet, your IP is used to share data back to you. If we did not have access to your IP, you
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would not be able to play on Altitude. The only times we will use your IP for staff purposes is to compare
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your IP to an account we may think is an alt (this is also why we have a history of your previous IPs
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you’ve logged in with).</p>
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<p>Almost every single action taken on Altitude is tracked through some sort of log. We’ve created a very
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detailed logging system to help ensure that we are always well informed when dealing with different staff
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scenarios, and these logs help us tremendously. We do not share these logs outside of the staff team and
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we will never use them for anything unrelated to staff. We will not list everything we log because it’s
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not necessary and would be too long of a list, but just beware that basically anything you do on Altitude
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is logged in some way. This is not only to protect Altitude, but you as well.</p>
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</div>
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<div class="columnParagraph">
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<h2>CoreProtect</h2>
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<p>Coreprotect is a log on the server that allows staff to see a variety of interactions on the server- From
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block deletion to buttons pressed to commands issued. 90% of the time, staff use coreprotect when dealing
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with issues related to blocks/entities, such as griefing and theft. Staff may use coreprotect in
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conjunction with our database logs if a situation is bigger than coreprotect can support us with. As a
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result, staff may take a bit of time when investigating a player issue due to the searching they must do
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with coreprotect, especially if there is a lot of related data to search through!</p>
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<p>Many servers use coreprotect as it is the most reliable source of this information, is well organized and
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is extremely well documented. Coreprotect data is considered confidential, and staff will <span
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style="font-family: 'opensans-bold', sans-serif;">not</span> release or share any coreprotect data with
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players. The only exception to this rule is cases of theft under trust - where staff will share the name
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of the thief with the claim owner for the purpose of them being removed from their claimlist and not being
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re-trusted in the future.</p>
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<p>Coreprotect also allows us to fix some serious problems using a tool called <span
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style="font-family: 'opensans-bold', sans-serif;">Rollback</span>. Rollback allows staff to reverse the
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interactions done with blocks/entities/containers within a selected period of time, and helps us fix
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things quickly for you after griefing occurs!</p>
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</div>
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<div class="columnParagraph">
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<h2>Head Staff</h2>
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<p>Head staff (everyone above mod) have access to a lot of things depending on their exact job. The most
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relevant things they have access to are: creative, worldedit, and invload. These powers can be used to
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restore items we can't properly restore with coreprotect and remove/move/restore builds as needed.</p>
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</div>
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</div>
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</section>
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</section>
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<section class="darkmodeSectionThree">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/fly</h3>
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<p>Fly allows staff members to freely do their job without having to worry about being limited to just the
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ground. There are a lot of instances where they need to be able to check out something high off the ground
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or they just need to be able to travel more efficiently, and flying allows them to do this. We allow our
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staff members to use fly for their own personal builds, sort of as a thank you and to help make up for the
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time they lose through all of their moderation. We do not want any staff members to be openly flying around
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in front of players, and they will never use it for anything other than building (looting, exploring, etc.
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is not allowed).</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSection">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/god</h3>
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<p>God mode allows staff members to work on something in game without being physically disturbed or harmed.
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This is a tool that is only ever used for moderation purposes, to allow staff to focus on their job without
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being interrupted by outside elements.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSectionThree">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/ignoreclaims</h3>
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<p>The ignore claims command is extremely helpful when a staff member is tracking down stolen items, checking
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trustlists, helping players with other miscellaneous issues, etc. This command is very powerful and all of
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our staff members acknowledge this, it will never be used outside of a staff related incident.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSection">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">CoreProtect</h3>
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<p>Coreprotect is used to track and view information on block/item/etc placements and gives us the ability to
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restore these actions. This is only used to fix and track damage done by stealing/griefing/etc.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSectionThree">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/vanish</h3>
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<p>Vanish is used to check on what players are doing. This allows us to ensure all players are following the
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rules. We hide ourselves while doing so to avoid disrupting the player experience.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSection">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/patrol</h3>
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<p>This command allows mods to teleport to each player one by one without missing anyone. This helps staff to
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moderate all players equally and efficiently.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSectionThree">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/invsee - /ec</h3>
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<p>These commands allow the inventory/enderchest of a player to be viewed and edited. This is only used in
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situations where a player breaks a rule by taking items from someone else and refuses to return them.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSection">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/whois - /whowas</h3>
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<p>Whois is a command that shows a lot of player information, namely IP, UUID, player balance, number of
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homes, etc. Your IP is kept private and will never be used maliciously, and your UUID is public information.
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This command will never be used for anything outside of moderating purposes. Whowas is a command that lists
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all previous usernames of a specific player, as well as your UUID again. This information is public
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information that can easily be accessed through a number of different websites.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSectionThree">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/flag</h3>
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<p>We use flags as an internal tool to inform other staff members of things a player has done, these are
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usually in the form of short notes.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSection">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/alts - /iphist</h3>
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<p>These commands can be used to show if a player has other players on the same ip as them. This is necessary
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to make it harder to bypass punishments. Your ip history is kept private and will never be shared outside of
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staff related incidents.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSectionThree">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/spy</h3>
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<p>All staff usually have /spy on, this allows them to see all conversations in DM's and party chat. This is
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important to ensure people aren't using our server to harass players without staff being able to see and
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respond to it.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSection">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/cuff</h3>
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<p>This command is used when a player is being uncooperative or not listening to staff after being instructed
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to do something. When a player is cuffed, they cannot move, they cannot teleport, etc., but they can still
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chat or message players. This is mainly used in cases where a player is attempting to interfere with a staff
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situation (Ex: theft). This command will only be used for moderation purposes.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSectionThree">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/afklist</h3>
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<p>This command lists everyone who has been marked as AFK by our plugin. It also notifies us if a player gets
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marked as AFK. This is used to check if a player isn't going AFK near farms which might give them an
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advantage over other players.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSection">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/heal - /feed</h3>
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<p>These commands are only used during moderation to deal with unexpected situations where a player might need
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to be healed. They are not used by any staff member while playing on the server.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSectionThree">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/tp - /tphere - /spawn</h3>
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<p>These commands are used to get a player away from a situation that requires staff intervention such as
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attempted player killing or if they are in a place they aren't allowed to be in anymore. Tp can be used
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while in vanish to check on a player or to easily and quickly get to a player who's asking for help.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSection">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px;">/cmi invlist</h3>
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<p>This command is used to see all of a player's recent deaths. It allows us to see your death inventory, your
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levels, the time of your death, location, cause, etc.</p>
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</div>
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</div>
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</section>
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<section class="darkmodeSectionThree">
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<div class="container">
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<div class="paragraph">
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<h3 style="padding-top: 15px; padding-bottom: 0 !important;">Ability to see emails during appeals, contact
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forms & staff applications</h3>
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<p style="font-size: 0.75em;">(Head-Staff only)</p>
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<p>When you send in a ban appeal, a contact form, or a staff application, we will be given your email (if you
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send in an anonymous contact form we cannot see your email). We will never use your email for anything
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besides replying. Head-staff are the only staff members who are able to see your email.</p>
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</div>
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</div>
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</section>
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</main>
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</ng-container>
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