this.addDefault(defaults,Messages.NoCreativeUnClaim,"You can't unclaim this land. You can only make this claim larger or create additional claims.",null);
this.addDefault(defaults,Messages.SuccessfulAbandon,"Claims abandoned. You now have {0} available claim blocks.","0: remaining blocks");
this.addDefault(defaults,Messages.RestoreNatureActivate,"Ready to restore some nature! Right click to restore nature, and use /BasicClaims to stop.",null);
this.addDefault(defaults,Messages.RestoreNatureAggressiveActivate,"Aggressive mode activated. Do NOT use this underneath anything you want to keep! Right click to aggressively restore nature, and use /BasicClaims to stop.",null);
this.addDefault(defaults,Messages.FillModeActive,"Fill mode activated with radius {0}. Right click an area to fill.","0: fill radius");
this.addDefault(defaults,Messages.TransferClaimPermission,"That command requires the administrative claims permission.",null);
this.addDefault(defaults,Messages.TransferClaimMissing,"There's no claim here. Stand in the administrative claim you want to transfer.",null);
this.addDefault(defaults,Messages.TransferClaimAdminOnly,"Only administrative claims may be transferred to a player.",null);
this.addDefault(defaults,Messages.PlayerNotFound,"Player not found.",null);
this.addDefault(defaults,Messages.TransferTopLevel,"Only top level claims (not subdivisions) may be transferred. Stand outside of the subdivision and try again.",null);
this.addDefault(defaults,Messages.TrustListNoClaim,"Stand inside the claim you're curious about.",null);
this.addDefault(defaults,Messages.ClearPermsOwnerOnly,"Only the claim owner can clear all permissions.",null);
this.addDefault(defaults,Messages.UntrustIndividualAllClaims,"Revoked {0}'s access to ALL your claims. To set permissions for a single claim, stand inside it.","0: untrusted player");
this.addDefault(defaults,Messages.UntrustEveryoneAllClaims,"Cleared permissions in ALL your claims. To set permissions for a single claim, stand inside it.",null);
this.addDefault(defaults,Messages.NoPermissionTrust,"You don't have {0}'s permission to manage permissions here.","0: claim owner's name");
this.addDefault(defaults,Messages.ClearPermissionsOneClaim,"Cleared permissions in this claim. To set permission for ALL your claims, stand outside them.",null);
this.addDefault(defaults,Messages.UntrustIndividualSingleClaim,"Revoked {0}'s access to this claim. To set permissions for a ALL your claims, stand outside them.","0: untrusted player");
this.addDefault(defaults,Messages.OnlySellBlocks,"Claim blocks may only be sold, not purchased.",null);
this.addDefault(defaults,Messages.BlockPurchaseCost,"Each claim block costs {0}. Your balance is {1}.","0: cost of one block; 1: player's account balance");
this.addDefault(defaults,Messages.ClaimBlockLimit,"You've reached your claim block limit. You can't purchase more.",null);
this.addDefault(defaults,Messages.InsufficientFunds,"You don't have enough money. You need {0}, but you only have {1}.","0: total cost; 1: player's account balance");
this.addDefault(defaults,Messages.PurchaseConfirmation,"Withdrew {0} from your account. You now have {1} available claim blocks.","0: total cost; 1: remaining blocks");
this.addDefault(defaults,Messages.OnlyPurchaseBlocks,"Claim blocks may only be purchased, not sold.",null);
this.addDefault(defaults,Messages.BlockSaleValue,"Each claim block is worth {0}. You have {1} available for sale.","0: block value; 1: available blocks");
this.addDefault(defaults,Messages.NotEnoughBlocksForSale,"You don't have that many claim blocks available for sale.",null);
this.addDefault(defaults,Messages.BlockSaleConfirmation,"Deposited {0} in your account. You now have {1} available claim blocks.","0: amount deposited; 1: remaining blocks");
this.addDefault(defaults,Messages.AdminClaimsMode,"Administrative claims mode active. Any claims created will be free and editable by other administrators.",null);
this.addDefault(defaults,Messages.BasicClaimsMode,"Returned to basic claim creation mode.",null);
this.addDefault(defaults,Messages.SubdivisionMode,"Subdivision mode. Use your shovel to create subdivisions in your existing claims. Use /basicclaims to exit.",null);
this.addDefault(defaults,Messages.SubdivisionDemo,"Want a demonstration? http://tinyurl.com/7urdtue",null);
this.addDefault(defaults,Messages.DeleteClaimMissing,"There's no claim here.",null);
this.addDefault(defaults,Messages.DeletionSubdivisionWarning,"This claim includes subdivisions. If you're sure you want to delete it, use /DeleteClaim again.",null);
this.addDefault(defaults,Messages.CantDeleteAdminClaim,"You don't have permission to delete administrative claims.",null);
this.addDefault(defaults,Messages.DeleteAllSuccess,"Deleted all of {0}'s claims.","0: owner's name");
this.addDefault(defaults,Messages.NoDeletePermission,"You don't have permission to delete claims.",null);
this.addDefault(defaults,Messages.AllAdminDeleted,"Deleted all administrative claims.",null);
this.addDefault(defaults,Messages.AdjustBlocksSuccess,"Adjusted {0}'s bonus claim blocks by {1}. New total bonus blocks: {2}.","0: player; 1: adjustment; 2: new total");
this.addDefault(defaults,Messages.NotTrappedHere,"You can build here. Save yourself.",null);
this.addDefault(defaults,Messages.TrappedOnCooldown,"You used /trapped within the last {0} hours. You have to wait about {1} more minutes before using it again.","0: default cooldown hours; 1: remaining minutes");
this.addDefault(defaults,Messages.RescuePending,"If you stay put for 10 seconds, you'll be teleported out. Please wait.",null);
this.addDefault(defaults,Messages.NonSiegeWorld,"Siege is disabled here.",null);
this.addDefault(defaults,Messages.AlreadySieging,"You're already involved in a siege.",null);
this.addDefault(defaults,Messages.AlreadyUnderSiegePlayer,"{0} is already under siege. Join the party!","0: defending player");
this.addDefault(defaults,Messages.SiegeTooFarAway,"You're too far away to siege.",null);
this.addDefault(defaults,Messages.NoSiegeDefenseless,"That player is defenseless. Go pick on somebody else.",null);
this.addDefault(defaults,Messages.AlreadyUnderSiegeArea,"That area is already under siege. Join the party!",null);
this.addDefault(defaults,Messages.NoSiegeAdminClaim,"Siege is disabled in this area.",null);
this.addDefault(defaults,Messages.SiegeOnCooldown,"You're still on siege cooldown for this defender or claim. Find another victim.",null);
this.addDefault(defaults,Messages.SiegeAlert,"You're under siege! If you log out now, you will die. You must defeat {0}, wait for him to give up, or escape.","0: attacker name");
this.addDefault(defaults,Messages.SiegeConfirmed,"The siege has begun! If you log out now, you will die. You must defeat {0}, chase him away, or admit defeat and walk away.","0: defender name");
this.addDefault(defaults,Messages.AbandonClaimMissing,"Stand in the claim you want to delete, or consider /AbandonAllClaims.",null);
this.addDefault(defaults,Messages.NotYourClaim,"This isn't your claim.",null);
this.addDefault(defaults,Messages.DeleteTopLevelClaim,"To delete a subdivision, stand inside it. Otherwise, use /AbandonTopLevelClaim to delete this claim and all subdivisions.",null);
this.addDefault(defaults,Messages.AbandonSuccess,"Claim abandoned. You now have {0} available claim blocks.","0: remaining claim blocks");
this.addDefault(defaults,Messages.CantGrantThatPermission,"You can't grant a permission you don't have yourself.",null);
this.addDefault(defaults,Messages.GrantPermissionNoClaim,"Stand inside the claim where you want to grant permission.",null);
this.addDefault(defaults,Messages.AutomaticClaimNotification,"This chest and nearby blocks are protected from breakage and theft. The temporary gold and glowstone blocks mark the protected area. To toggle them on and off, right-click with a stick.",null);
this.addDefault(defaults,Messages.GoldenShovelAdvertisement,"To claim more land, you need a golden shovel. When you equip one, you'll get more information.",null);
this.addDefault(defaults,Messages.UnprotectedChestWarning,"This chest is NOT protected. Consider expanding an existing claim or creating a new one.",null);
this.addDefault(defaults,Messages.CantFightWhileImmune,"You can't fight someone while you're protected from PvP.",null);
this.addDefault(defaults,Messages.NoDamageClaimedEntity,"That belongs to {0}.","0: owner name");
this.addDefault(defaults,Messages.ShovelBasicClaimMode,"Shovel returned to basic claims mode.",null);
this.addDefault(defaults,Messages.RemainingBlocks,"You may claim up to {0} more blocks.","0: remaining blocks");
this.addDefault(defaults,Messages.CreativeBasicsDemoAdvertisement,"Want a demonstration? http://tinyurl.com/c7bajb8",null);
this.addDefault(defaults,Messages.SurvivalBasicsDemoAdvertisement,"Want a demonstration? http://tinyurl.com/6nkwegj",null);
this.addDefault(defaults,Messages.TrappedChatKeyword,"trapped","When mentioned in chat, players get information about the /trapped command.");
this.addDefault(defaults,Messages.TrappedInstructions,"Are you trapped in someone's claim? Consider the /trapped command.",null);
this.addDefault(defaults,Messages.PvPNoDrop,"You can't drop items while in PvP combat.",null);
this.addDefault(defaults,Messages.SiegeNoTeleport,"You can't teleport out of a besieged area.",null);
this.addDefault(defaults,Messages.BesiegedNoTeleport,"You can't teleport into a besieged area.",null);
this.addDefault(defaults,Messages.SiegeNoContainers,"You can't access containers while involved in a siege.",null);
this.addDefault(defaults,Messages.PvPNoContainers,"You can't access containers during PvP combat.",null);
this.addDefault(defaults,Messages.PvPImmunityEnd,"Now you can fight with other players.",null);
this.addDefault(defaults,Messages.NoBedPermission,"{0} hasn't given you permission to sleep here.","0: claim owner");
this.addDefault(defaults,Messages.NoWildernessBuckets,"You may only dump buckets inside your claim(s) or underground.",null);
this.addDefault(defaults,Messages.NoLavaNearOtherPlayer,"You can't place lava this close to {0}.","0: nearby player");
this.addDefault(defaults,Messages.TooFarAway,"That's too far away.",null);
this.addDefault(defaults,Messages.BlockNotClaimed,"No one has claimed this block.",null);
this.addDefault(defaults,Messages.BlockClaimed,"That block has been claimed by {0}.","0: claim owner");
this.addDefault(defaults,Messages.SiegeNoShovel,"You can't use your shovel tool while involved in a siege.",null);
this.addDefault(defaults,Messages.RestoreNaturePlayerInChunk,"Unable to restore. {0} is in that chunk.","0: nearby player");
this.addDefault(defaults,Messages.NoCreateClaimPermission,"You don't have permission to claim land.",null);
this.addDefault(defaults,Messages.ResizeClaimTooSmall,"This new size would be too small. Claims must be at least {0} x {0}.","0: minimum claim size");
this.addDefault(defaults,Messages.ResizeNeedMoreBlocks,"You don't have enough blocks for this size. You need {0} more.","0: how many needed");
this.addDefault(defaults,Messages.ClaimResizeSuccess,"Claim resized. You now have {0} available claim blocks.","0: remaining blocks");
this.addDefault(defaults,Messages.ResizeFailOverlap,"Can't resize here because it would overlap another nearby claim.",null);
this.addDefault(defaults,Messages.ResizeStart,"Resizing claim. Use your shovel again at the new location for this corner.",null);
this.addDefault(defaults,Messages.ResizeFailOverlapSubdivision,"You can't create a subdivision here because it would overlap another subdivision. Consider /abandonclaim to delete it, or use your shovel at a corner to resize it.",null);
this.addDefault(defaults,Messages.SubdivisionStart,"Subdivision corner set! Use your shovel at the location for the opposite corner of this new subdivision.",null);
this.addDefault(defaults,Messages.CreateSubdivisionOverlap,"Your selected area overlaps another subdivision.",null);
this.addDefault(defaults,Messages.SubdivisionSuccess,"Subdivision created! Use /trust to share it with friends.",null);
this.addDefault(defaults,Messages.CreateClaimFailOverlap,"You can't create a claim here because it would overlap your other claim. Use /abandonclaim to delete it, or use your shovel at a corner to resize it.",null);
this.addDefault(defaults,Messages.CreateClaimFailOverlapOtherPlayer,"You can't create a claim here because it would overlap {0}'s claim.","0: other claim owner");
this.addDefault(defaults,Messages.ClaimsDisabledWorld,"Land claims are disabled in this world.",null);
this.addDefault(defaults,Messages.ClaimStart,"Claim corner set! Use the shovel again at the opposite corner to claim a rectangle of land. To cancel, put your shovel away.",null);
this.addDefault(defaults,Messages.NewClaimTooSmall,"This claim would be too small. Any claim must be at least {0} x {0}.","0: minimum claim size");
this.addDefault(defaults,Messages.CreateClaimInsufficientBlocks,"You don't have enough blocks to claim that entire area. You need {0} more blocks.","0: additional blocks needed");
this.addDefault(defaults,Messages.AbandonClaimAdvertisement,"To delete another claim and free up some blocks, use /AbandonClaim.",null);
this.addDefault(defaults,Messages.CreateClaimFailOverlapShort,"Your selected area overlaps an existing claim.",null);
this.addDefault(defaults,Messages.CreateClaimSuccess,"Claim created! Use /trust to share it with friends.",null);
this.addDefault(defaults,Messages.SiegeWinDoorsOpen,"Congratulations! Buttons and levers are temporarily unlocked (five minutes).",null);
this.addDefault(defaults,Messages.SiegeDoorsLockedEjection,"Looting time is up! Ejected from the claim.",null);
this.addDefault(defaults,Messages.NoModifyDuringSiege,"Claims can't be modified while under siege.",null);
this.addDefault(defaults,Messages.OnlyOwnersModifyClaims,"Only {0} can modify this claim.","0: owner name");
this.addDefault(defaults,Messages.NoBuildUnderSiege,"This claim is under siege by {0}. No one can build here.","0: attacker name");
this.addDefault(defaults,Messages.NoBuildPvP,"You can't build in claims during PvP combat.",null);
this.addDefault(defaults,Messages.NoBuildPermission,"You don't have {0}'s permission to build here.","0: owner name");
this.addDefault(defaults,Messages.NonSiegeMaterial,"That material is too tough to break.",null);
this.addDefault(defaults,Messages.NoOwnerBuildUnderSiege,"You can't make changes while under siege.",null);
this.addDefault(defaults,Messages.NoAccessPermission,"You don't have {0}'s permission to use that.","0: owner name. access permission controls buttons, levers, and beds");
this.addDefault(defaults,Messages.NoContainersSiege,"This claim is under siege by {0}. No one can access containers here right now.","0: attacker name");
this.addDefault(defaults,Messages.NoContainersPermission,"You don't have {0}'s permission to use that.","0: owner's name. containers also include crafting blocks");
this.addDefault(defaults,Messages.OwnerNameForAdminClaims,"an administrator","as in 'You don't have an administrator's permission to build here.'");
this.addDefault(defaults,Messages.ClaimTooSmallForEntities,"This claim isn't big enough for that. Try enlarging it.",null);
this.addDefault(defaults,Messages.TooManyEntitiesInClaim,"This claim has too many entities already. Try enlarging the claim or removing some animals, monsters, paintings, or minecarts.",null);
this.addDefault(defaults,Messages.YouHaveNoClaims,"You don't have any land claims.",null);
this.addDefault(defaults,Messages.ConfirmFluidRemoval,"Abandoning this claim will remove all your lava and water. If you're sure, use /AbandonClaim again.",null);
this.addDefault(defaults,Messages.AutoBanNotify,"Auto-banned {0}({1}). See logs for details.",null);
this.addDefault(defaults,Messages.AdjustGroupBlocksSuccess,"Adjusted bonus claim blocks for players with the {0} permission by {1}. New total: {2}.","0: permission; 1: adjustment amount; 2: new total bonus");
this.addDefault(defaults,Messages.InvalidPermissionID,"Please specify a player name, or a permission in [brackets].",null);
this.addDefault(defaults,Messages.HowToClaimRegex,"(^|.*\\W)how\\W.*\\W(claim|protect)(\\W.*|$)","This is a Java Regular Expression. Look it up before editing! It's used to tell players about the demo video when they ask how to claim land.");
this.addDefault(defaults,Messages.PlayerOfflineTime," Last login: {0} days ago.","0: number of full days since last login");
this.addDefault(defaults,Messages.BuildingOutsideClaims,"Other players can undo your work here! Consider claiming this area to protect your work.",null);