package com.alttd.gui.actions; import com.alttd.gui.GUIAction; import com.alttd.gui.windows.OpenParticleGUI; import com.alttd.storage.PlayerSettings; import org.bukkit.entity.Player; public class ToggleSeeParticles implements GUIAction { OpenParticleGUI openParticleGUI; PlayerSettings playerSettings; public ToggleSeeParticles(OpenParticleGUI openParticleGUI, PlayerSettings playerSettings) { this.openParticleGUI = openParticleGUI; this.playerSettings = playerSettings; } @Override public void click(Player player) { playerSettings.toggleSeeingParticles(); openParticleGUI.updateSettingSlots(playerSettings); } }