package com.alttd.objects; import com.destroystokyo.paper.ParticleBuilder; import org.bukkit.Location; import org.bukkit.entity.Player; import java.util.List; public class Frame { List particles; public Frame(List particles) { this.particles = particles; } /** * Spawns all particles in a frame (CALL ASYNC) * * @param location Location to spawn particles at */ public void spawn(Location location) { particles.forEach(particleBuilder -> particleBuilder.location(location).spawn()); } }