Implemented functionality to restrict the number of armor stands a player can place in a chunk based on permissions. Added configuration support for customizable limits and proper error handling for edge cases. Registered the LimitArmorStands event listener in the plugin manager.
Added missing key mapping to prevent NullPointerException when no UUIDs are present in KeyStorage. Also adjusted tab completion logic in Key.java to handle cases with more than one argument.
Added missing key mapping to prevent NullPointerException when no UUIDs are present in KeyStorage. Also adjusted tab completion logic in Key.java to handle cases with more than one argument.
Introduces `KeyStorage` for handling keys and their persistence. Added `Key` subcommand to allow players to receive their keys. Updated configuration files and messages to support the new feature.