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april_fool
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master
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ff9133ecfa |
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@ -1,7 +1,6 @@
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package com.alttd.playerutils;
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import com.alttd.playerutils.commands.PlayerUtilsCommand;
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import com.alttd.playerutils.commands.playerutils_subcommands.AprilFools;
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import com.alttd.playerutils.commands.playerutils_subcommands.GhastSpeed;
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import com.alttd.playerutils.commands.playerutils_subcommands.RotateBlock;
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import com.alttd.playerutils.config.Config;
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@ -14,17 +13,12 @@ import org.bukkit.plugin.java.JavaPlugin;
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import java.util.concurrent.TimeUnit;
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import com.alttd.playerutils.util.AprilFoolsPrank;
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public final class PlayerUtils extends JavaPlugin {
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private PlayerUtilsCommand playerUtilsCommand;
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private AprilFoolsPrank aprilFoolsPrank;
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@Override
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public void onEnable() {
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// initialize prank utility
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aprilFoolsPrank = new AprilFoolsPrank(this);
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registerCommands();
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registerEvents();
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reloadConfigs();
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@ -38,8 +32,6 @@ public final class PlayerUtils extends JavaPlugin {
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private void registerCommands() {
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playerUtilsCommand = new PlayerUtilsCommand(this);
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// add april fools test command
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playerUtilsCommand.addSubCommand(new AprilFools(aprilFoolsPrank));
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}
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private void registerEvents() {
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@ -69,11 +61,7 @@ public final class PlayerUtils extends JavaPlugin {
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}
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private void registerSchedulers() {
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// periodic key storage save (async)
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Bukkit.getScheduler().runTaskTimerAsynchronously(this, KeyStorage.STORAGE::save,
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TimeUnit.MINUTES.toSeconds(5) * 20, TimeUnit.MINUTES.toSeconds(5) * 20);
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// April 1st prank scheduler
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aprilFoolsPrank.schedule();
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}
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}
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@ -1,48 +0,0 @@
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package com.alttd.playerutils.commands.playerutils_subcommands;
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import com.alttd.playerutils.commands.SubCommand;
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import com.alttd.playerutils.config.Messages;
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import com.alttd.playerutils.util.AprilFoolsPrank;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import java.util.List;
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public class AprilFools extends SubCommand {
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private final AprilFoolsPrank prank;
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public AprilFools(AprilFoolsPrank prank) {
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this.prank = prank;
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}
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@Override
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public boolean onCommand(CommandSender commandSender, String[] args) {
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if (!(commandSender instanceof Player player)) {
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commandSender.sendRichMessage(Messages.GENERIC.PLAYER_ONLY);
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return true;
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}
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boolean ok = prank.playSoundAroundPlayer(player);
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if (ok) {
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commandSender.sendRichMessage("<green>April Fools test triggered. Listen closely...");
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} else {
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commandSender.sendRichMessage("<red>Failed to trigger. You must be in the overworld named 'world'.");
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}
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return true;
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}
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@Override
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public String getName() {
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return "aprilfools";
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}
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@Override
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public List<String> getTabComplete(CommandSender commandSender, String[] args) {
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return List.of();
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}
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@Override
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public String getHelpMessage() {
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return "<gray>/playerutils aprilfools</gray> <dark_gray>-</dark_gray> <gray>Play a fake explosion near you (testing).";
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}
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}
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@ -42,7 +42,7 @@ import java.util.stream.Collectors;
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.forEach(team -> team.removePlayer(player));
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if (args[1].equalsIgnoreCase("off")) {
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turnOffGlow(commandSender, player, otherPlayer);
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turnOffGlow(commandSender, player, otherPlayer, board);
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return true;
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}
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@ -88,10 +88,15 @@ import java.util.stream.Collectors;
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}
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}
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private void turnOffGlow(CommandSender commandSender, Player player, boolean otherPlayer) {
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private void turnOffGlow(CommandSender commandSender, Player player, boolean otherPlayer, Scoreboard board) {
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player.sendRichMessage(Messages.GLOW.GLOW_OFF);
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player.setGlowing(false);
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board.getTeams().stream()
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.filter(team -> team.getName().startsWith("Glow-"))
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.filter(team -> team.hasPlayer(player))
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.forEach(team -> team.removePlayer(player));
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if (otherPlayer) {
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commandSender.sendRichMessage(Messages.GLOW.GLOW_OFF_FOR_PLAYER, Placeholder.component("player", player.name()));
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}
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@ -1,94 +0,0 @@
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package com.alttd.playerutils.util;
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import com.alttd.playerutils.PlayerUtils;
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import lombok.extern.slf4j.Slf4j;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Sound;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import java.time.LocalDate;
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import java.time.Month;
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import java.time.ZoneId;
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import java.util.List;
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import java.util.concurrent.ThreadLocalRandom;
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/**
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* Encapsulates the April Fools' prank logic. - schedule(): registers the timed prank that only runs on April 1st and
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* only during overworld night. - playExplosionAround(Player): immediately plays the explosion sound around the target
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* for testing (no date/time checks), but still requires the target to be in the overworld named "world" to match
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* intended environment.
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*/
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@Slf4j
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public class AprilFoolsPrank {
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private final PlayerUtils plugin;
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public AprilFoolsPrank(PlayerUtils plugin) {
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this.plugin = plugin;
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}
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/**
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* Register the timed prank task. Safe to call on the main thread during plugin enable.
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*/
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public void schedule() {
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// April 1st prank: during overworld night, every 2 minutes pick one player and play an explosion somewhere in a 30-block radius
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Bukkit.getScheduler().runTaskTimer(plugin, () -> {
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LocalDate now = LocalDate.now(ZoneId.systemDefault());
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if (now.getMonth() != Month.APRIL || now.getDayOfMonth() != 1) {
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return; // only active on April 1st
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}
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World world = Bukkit.getWorld("world");
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if (world == null) {
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return; // overworld not present
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}
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List<Player> players = world.getPlayers();
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if (players.isEmpty()) {
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return;
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}
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Player target = players.get(ThreadLocalRandom.current().nextInt(players.size()));
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playOnce(world, target);
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}, 20L, 20L * 60L * 2L); // start after 1s, repeat every 2 minutes
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}
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/**
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* Trigger the prank once around the given player for testing. Returns true if executed. This method ignores the
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* date and time checks so it can be tested easily, but it still requires the player to be in the overworld named
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* "world".
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*/
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public boolean playSoundAroundPlayer(Player target) {
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if (target == null) {
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return false;
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}
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World world = target.getWorld();
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if (!"world".equalsIgnoreCase(world.getName())) {
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return false; // only intended for overworld
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}
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playOnce(world, target);
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return true;
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}
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public List<Sound> getSounds() {
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return List.of(Sound.ENTITY_GENERIC_EXPLODE, Sound.BLOCK_BELL_USE, Sound.ENTITY_SPIDER_AMBIENT,
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Sound.ENTITY_TNT_PRIMED, Sound.ENTITY_CAT_BEG_FOR_FOOD, Sound.ENTITY_SHULKER_AMBIENT,
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Sound.BLOCK_WOODEN_DOOR_CLOSE);
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}
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private void playOnce(World world, Player target) {
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Location base = target.getLocation();
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double radius = 25.0;
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double r = ThreadLocalRandom.current().nextDouble(radius);
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double theta = ThreadLocalRandom.current().nextDouble(Math.PI * 2);
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double dx = r * Math.cos(theta);
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double dz = r * Math.sin(theta);
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Location soundLoc = new Location(world, base.getX() + dx, base.getY(), base.getZ() + dz);
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List<Sound> sounds = getSounds();
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Sound chosen = sounds.get(ThreadLocalRandom.current().nextInt(sounds.size()));
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log.info("Playing sound {} at {} (for {})", chosen, soundLoc, target.getName());
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world.playSound(soundLoc, chosen, 1f, 1.0f);
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}
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}
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