From 7324177250e70f41227de21d38f14170042b2cd0 Mon Sep 17 00:00:00 2001 From: akastijn Date: Sun, 5 Jul 2026 23:59:49 +0200 Subject: [PATCH] Change player game mode from SURVIVAL to ADVENTURE during round reset in `RoundService` --- src/main/java/com/alttd/hunger_games/services/RoundService.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/com/alttd/hunger_games/services/RoundService.java b/src/main/java/com/alttd/hunger_games/services/RoundService.java index 555d2c3..ac1e3a9 100644 --- a/src/main/java/com/alttd/hunger_games/services/RoundService.java +++ b/src/main/java/com/alttd/hunger_games/services/RoundService.java @@ -127,7 +127,7 @@ public class RoundService implements RoundListener { .forEach(player -> { player.setHealth(20); player.setFoodLevel(20); - player.setGameMode(GameMode.SURVIVAL); + player.setGameMode(GameMode.ADVENTURE); player.getInventory().clear(); player.setTotalExperience(0); player.setExp(0.0f);