Update boss bar messages to reflect accurate border shrinking phases and align config keys
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@ -89,8 +89,8 @@ public class Messages extends AbstractConfig {
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public static String PLAYER_DEATH = "<red><player> has died! <gold><remaining></gold> players remaining.</red>";
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public static String BOSSBAR_COUNTDOWN = "<gold>Loot phase in <time></gold>";
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public static String BOSSBAR_SAFE_PHASE = "<green>Kill phase in <time></green>";
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public static String BOSSBAR_KILL_PHASE = "<red>Border shrink in <time></red>";
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public static String BOSSBAR_SAFE_PHASE = "<green>Border shrinking in <time></green>";
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public static String BOSSBAR_KILL_PHASE = "<red>Border shrinking... <time></red>";
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public static String BOSSBAR_FINALE = "<gold>Remaining Players: <remaining></gold>";
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public static String NEXT_STATE = "<gold>Starting <round>!</gold>";
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@ -105,8 +105,8 @@ public class Messages extends AbstractConfig {
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PLAYER_DEATH = config.getString(prefix, "player-death", PLAYER_DEATH);
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BOSSBAR_COUNTDOWN = config.getString(prefix, "bossbar-countdown", BOSSBAR_COUNTDOWN);
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BOSSBAR_SAFE_PHASE = config.getString(prefix, "bossbar-safe-phase", BOSSBAR_SAFE_PHASE);
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BOSSBAR_KILL_PHASE = config.getString(prefix, "bossbar-kill-phase", BOSSBAR_KILL_PHASE);
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BOSSBAR_SAFE_PHASE = config.getString(prefix, "bossbar-border-shrinking-in", BOSSBAR_SAFE_PHASE);
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BOSSBAR_KILL_PHASE = config.getString(prefix, "bossbar-border-shrinking", BOSSBAR_KILL_PHASE);
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BOSSBAR_FINALE = config.getString(prefix, "bossbar-finale", BOSSBAR_FINALE);
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NEXT_STATE = config.getString(prefix, "next-state", NEXT_STATE);
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