HungerGames/src/main/java/com/alttd/hunger_games/services
2026-07-11 19:14:37 +02:00
..
BossBarService.java Refactor Round phase transitions and countdown logic; consolidate messages, adjust state handling, and add configurable durations for safe and kill phases. 2026-07-05 23:42:20 +02:00
LootService.java Introduce LootItem record and refactor loot handling logic to support material-specific max amounts 2026-07-06 00:04:53 +02:00
PlayerService.java Update PlayerService to adjust PLAYER_STATE during ROUND_STATE.ENDED phase 2026-07-11 19:14:37 +02:00
PlayerTeleporterService.java Handle asynchronous player teleportation in PlayerTeleporterService with error handling and logging. 2026-07-11 17:14:32 +02:00
Round.java Add logging to PlayerService for teleports, adjust ROUND_STATE handling, and use @Slf4j annotation for consistency. Update countdown logic in Round and refactor configuration keys for finale timing. 2026-07-11 16:51:04 +02:00
RoundListener.java Implement round progression system with countdown, stages, and /hg start command 2026-05-24 01:30:11 +02:00
RoundService.java Make finale border size configurable via Config and apply it dynamically in RoundService. 2026-07-11 16:52:15 +02:00
StatService.java Add logging to PlayerService for teleports, adjust ROUND_STATE handling, and use @Slf4j annotation for consistency. Update countdown logic in Round and refactor configuration keys for finale timing. 2026-07-11 16:51:04 +02:00