• Joined on 2024-04-13
stijn pushed to master at stijn/HungerGames 2026-07-11 17:35:39 +00:00
e9e7c1cc80 Allow round to start from ROUND_STATE.ENDED and update related state handling
40f52a4a45 Update PlayerService to adjust PLAYER_STATE during ROUND_STATE.ENDED phase
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stijn pushed to master at stijn/HungerGames 2026-07-11 15:14:39 +00:00
3906bd747b Handle asynchronous player teleportation in PlayerTeleporterService with error handling and logging.
0d757aa2ab Remove redundant teleportation logging in PlayerService during finale phase.
5f35866e7a Make finale border size configurable via Config and apply it dynamically in RoundService.
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stijn pushed to master at stijn/HungerGames 2026-07-11 14:52:21 +00:00
491e6a6050 Make finale border size configurable via Config and apply it dynamically in RoundService.
stijn pushed to master at stijn/HungerGames 2026-07-11 14:51:10 +00:00
244f8f6df7 Add logging to PlayerService for teleports, adjust ROUND_STATE handling, and use @Slf4j annotation for consistency. Update countdown logic in Round and refactor configuration keys for finale timing.
stijn pushed to master at stijn/HungerGames 2026-07-11 14:28:09 +00:00
fe10d57978 Show title messages during broadcasts to enhance player visibility.
stijn pushed to master at stijn/HungerGames 2026-07-05 22:04:58 +00:00
8d05658214 Introduce LootItem record and refactor loot handling logic to support material-specific max amounts
7324177250 Change player game mode from SURVIVAL to ADVENTURE during round reset in RoundService
c7161f707c Refactor Round phase transitions and countdown logic; consolidate messages, adjust state handling, and add configurable durations for safe and kill phases.
5ce26782f2 Add CommandListener to enforce command whitelist and block restricted commands
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stijn pushed to master at stijn/HungerGames 2026-06-28 00:19:38 +00:00
a137ef4cc6 Handle empty stage list in Round and adjust state transitions in RoundService
62c9661c82 Adjust finale border size to 60 in RoundService
936cabfd42 Update boss bar messages to reflect accurate border shrinking phases and align config keys
38f8ffd4a3 Prioritize finale center when searching for safe locations in /stuck command
1a9f4cbd2d Refactor respawn handling: streamline spectator teleportation, reset player experience, adjust finale border size, and improve game stage countdown logic.
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stijn pushed to master at stijn/HungerGames 2026-06-27 20:04:25 +00:00
29c46ba485 Fix typo in getHumanReadableName across commands and services
ca7b6f1152 Enhance death handling and round logic: suppress death messages, clear player inventories, reset health and food levels, and teleport players to spectator area or prepare them for countdown phase. Integrate PlayerTeleporterService into RoundService.
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stijn pushed to master at stijn/HungerGames 2026-06-22 00:26:43 +00:00
4bf6ca9dc4 Improve RoundState command to handle null ROUND_STATE values gracefully
stijn pushed to master at stijn/HungerGames 2026-06-22 00:22:07 +00:00
f0d3a20283 Add /hg nextphase and /hg end commands to manage game phases and rounds
stijn pushed to master at stijn/HungerGames 2026-06-22 00:02:48 +00:00
233cffd2df Implement BossBarService for countdowns and finale updates, integrating dynamic boss bar messages and real-time player progress tracking.
dd060bce48 Adjust teleportation logic to set correct direction for player-facing location
10a6103f32 Add LootItems configuration support and reload handling
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stijn pushed to master at stijn/HungerGames 2026-06-15 21:29:36 +00:00
646b9a2a35 Refactor STATS_FORMAT to use text block for improved readability
09b48fbafe Teleport spectating players to designated spectator area
6cd5315d28 Broadcast player death messages with remaining player count and suppress default death messages
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stijn pushed to master at stijn/HungerGames 2026-06-15 21:17:53 +00:00
cf011ae72f Add winner declaration message and endRound logic with proper message broadcasting and error handling
stijn pushed to master at stijn/HungerGames 2026-06-15 20:56:33 +00:00
c8e85f186a Add player stats tracking with StatService and /hg stats command integration
stijn pushed to master at stijn/HungerGames 2026-06-15 20:45:14 +00:00
2b6480c880 Add warmup period for /hg stuck with movement and damage cancellation
4cf4361286 Update /hg stuck cooldown handling with Duration for improved time management
016ab17ef2 Add /hg stuck command for teleporting players to the nearest safe location with configurable cooldown and effects
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stijn pushed to master at stijn/HungerGames 2026-06-15 20:23:42 +00:00
4c1fd4d228 Refactor decideRarity method for improved readability with consistent formatting
stijn pushed to master at stijn/HungerGames 2026-06-15 20:15:53 +00:00
8ba514c9c2 Fix null-check for loot items and adjust rarity handling in generateLoot method
25c95dd46a Introduce LootService for chest loot handling and ChestListener for in-game chest interactions
58d0b7fa19 Add loot items configuration and RARITY enum for item rarity handling
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stijn pushed to master at stijn/HungerGames 2026-06-15 19:00:51 +00:00
e97a6ade73 Add player movement freezing during countdown and winner declaration logic
stijn created branch 1.21.10 in Altitude/AFKDetector 2026-06-08 19:55:02 +00:00
stijn pushed to 1.21.10 at Altitude/AFKDetector 2026-06-08 19:55:02 +00:00
e397bff34d Updated MyPet and Cosmos