Change player game mode from SURVIVAL to ADVENTURE during round reset in RoundService
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@ -127,7 +127,7 @@ public class RoundService implements RoundListener {
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.forEach(player -> {
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.forEach(player -> {
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player.setHealth(20);
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player.setHealth(20);
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player.setFoodLevel(20);
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player.setFoodLevel(20);
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player.setGameMode(GameMode.SURVIVAL);
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player.setGameMode(GameMode.ADVENTURE);
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player.getInventory().clear();
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player.getInventory().clear();
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player.setTotalExperience(0);
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player.setTotalExperience(0);
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player.setExp(0.0f);
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player.setExp(0.0f);
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